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AI Insights · Timothy · January 2022

Top 5 School Games Applications in Latin America Q4 2021

Discover the performance trends of the top 5 school games applications in Latin America during Q4 2021, including downloads, revenue, and active users.

Top 5 School Games Applications in Latin America Q4 2021

In Q4 2021, the top 5 school games applications in Latin America showed diverse performance trends in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into the popularity and financial success of these applications on a unified platform.

Bully: Anniversary Edition from Rockstar Games experienced a gradual increase in weekly revenue, peaking at around $3.1K in the final week of December. Weekly downloads also saw a steady rise, reaching 1K in the week of December 20. Weekly active users increased from 1.4K at the end of September to 2.2K by the end of December.

School of Chaos Online MMORPG by VNL Entertainment Ltd showed a significant spike in weekly revenue, jumping to $1.4K in the last week of December. Weekly downloads fluctuated but maintained a high average, peaking at 16.7K in mid-December. The game’s weekly active users remained strong, fluctuating between 37.7K and 43.2K throughout the quarter.

Idle High School Tycoon from Kolibri Games had a notable increase in weekly revenue early in the quarter, peaking at approximately $1K in mid-October. Weekly downloads saw a significant drop in early November, declining to under 100. The number of weekly active users also decreased, from 17.7K at the beginning of October to around 2.8K by the end of December.

Papers Grade Please! by Lion Studios saw a remarkable increase in weekly revenue, reaching over $500 in the last week of December. Weekly downloads peaked at around 1.4M at the end of November. The game’s weekly active users also saw a substantial increase, reaching approximately 2.4M in the week of November 29.

University Empire Tycoon -Idle from Codigames experienced a decline in weekly revenue, starting at $468 at the end of September and dropping to $72 by the end of December. Weekly downloads were negligible throughout the quarter. Weekly active users steadily decreased from 34.8K at the end of September to around 20.1K by the end of December.

These trends highlight the varying success and engagement levels of school games applications in Latin America during the fourth quarter of 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022